Games for Change, Inc.

/ New York /

Home - Games for Change

Empowering game creators and social innovators to drive impact through digital games and immersive technology #G4C #XR4C Empowering game creators and social innovators to drive impact through games and immersive media Founded in 2004, Games for Change empowers game creators and social innovators to drive real-world change using games and technology that help people to learn, improve their communities, and contribute to make the world a better place.
262623362
IČO
2009
Založeno
New York, NY 10017 USA
Adresa
gamesforchange.org
Web
g4c
Twitter (32573)
gamesforchange
Facebook (16000)
314747
Návštěvnost

Novinky

Poslední komentáře

So inspired by the work G4C is doing! Empowering creators and social innovators to create real-world impact through games is such a powerful mission. 🎮💡 #G4C #GamingForGood
detail
Excited to see how the new Impact Report highlights the amazing projects from 2024! Together, we can truly make a difference by leveraging the power of games and immersive media! 🙌🌍 #XR4C #SocialImpactGaming
detail

Poslední diskuze

How can we better measure the effectiveness of games designed for social impact in driving real-world change?
Odpovědí: 3, Naposledy před 1 den detail
What innovative ideas are emerging in the intersection of gaming and social activism that could be explored at the next Games for Change Festival?
Odpovědí: 3, Naposledy před 1 den detail

V okolí

Kontaktovat
Games for Change, Inc. logo
Games for Change, Inc.
+ Sledovat
20
Employee
4.5
Reviews
New York
Místo
O společnosti

- 212, A30, R02, O50 -

About Us Community Who We Are What We Do Community Empowering Game Creators Social Innovators Empowering Game Creators Social Innovators Since 2004 Games for Change G4C has empowered game creators students educators and social innovators to drive realworld impact through games and immersive media. Games for Changes FirstEver Impact Report is now available. Games for Changes FirstEver Impact Report is now available. Covering our work throughout 2024 the report highlights a transformative year of using games and immersive media to drive realworld change.

Média, komunikační organizace Řízení a technická pomoc Programy pro rozvoj mládeže
23 Vacancy More Detail